I recently sat down with J. D. Dillard, writer and director ofΒ ‘Sleight,’ which hits theatersΒ April 28th. We talked about the film, itsΒ comic book prequel, and geeked out over ‘Star Wars.’
What inspired you to tell this story?
JD: Iβve grown up doing magicβitβs just something that Iβve loved for a very long time. I think in coming back to L. A.βI left the country for a little bit, and in coming back I just wanted to find something that sort of played with the sensibilities my co-writer, Alex, and I haveβlike loving genre and science fiction and all of thatβbut then finding something that we could, you know, shoot in our backyard, something we could shoot in L. A., and something we could do inexpensively. Very naturally, there seemed this cool overlap between the skill set of magic and the skill set of working in crimeβlike deceit sort of requiring a love of savviness and intuition and all of that. We kind of landed on the story of βSleight,β and just realized that thatβs something that we could self-produce. Being really aggressive and excited about trying to make our own movie, this seemed like the perfect way to test it out.
Did any films particularly influence βSleightβ?
JD: We looked mostly at British crime dramas. Iβm obsessed with βLutherβ and βBroadchurchβ and βHappy Valleyβ aesthetically and texturally. There were weirdly so many points of intersection that we found in these crime dramas even down to the framing; they utilize negative space a lot, the composition is always kind of cool, and they crunch people into pieces of the frame. Thatβs definitely something that we took into account when we were putting the look book together for βSleight.β
What was the process of getting the movie funded?
JD: Kinda unlike anything Iβve ever done. I met this kid, Eric Fleischman, who eventually became our good friend and producerβbut I met him at a Halloween party. I think I may have been dressed as DCI John Luther that year, and he was telling me that he shoots four to five movies a year for under four-hundred grand. It just seemed kinda sketchy, but he seemed really nice. I took a meeting with him a few weeks later in a much more sober, quiet environment, and we hit it off. He became the first person we talked to about βSleight,β and shortly after, he financed it. I canβt really complain about getting βSleightβ off the ground as far as its finances are related.
It seems like βSleightβ could be an origin story of sorts; are you thinking about a sequel?
JD: Thereβs plenty of territory to tell more story. Even in the way the movie ends, we very intentionally set it up that way. Itβs certainly a world and a cast of characters that we do love, and weβd love to continue that story. In terms of where that makes the most senseβwhether thatβs series or feature or some other medium, weβre not a thousand percent sure. But in the opposite direction we do have the comic book coming out, which is actually sort of a brief prequel to the movie. It explains some of the key elements that are already at play once the movie starts, and it kinda shows how Bo arrived there.
Is the comic book part of a series?
JD: Itβs just a one-off prequel to the movie.
How did you try to strike balance between the realistic and more science-fictiony elements of the film?
JD: Itβs kind of two fold. One, itβs Alexβs and my default to tell science fiction in that wayβweβre just naturally less attracted to the more supernatural, fantastical element of it. Part of it was pragmatic in terms of its budget as well. We had to think about like, if we are shooting this ourselves using very limited resources, what do we actually have access to. And what we have in the movie is pretty much the most we thought we could do.
Did you use practical effects?
JD: As much as we couldβa lot of whatβs in the movie was happening onset. It became more about wire removal and things like thatβmore so than completely fabricating CG elements because we just knew, again, even going into it that that was going to be more cost effective since we werenβt working with a giant VFX house to get it done.
You mentioned your co-writer; can you tell me a little bit about your writing process?
JD: I write with a good friend of mine, Alex Theurer, and weβve been writing together for like, six or seven years. βSleightβ was actually different than how our process normally works because of the amount of time we wanted to get the draft done in. Normally, we kind of do this leapfrogging thing where heβll write pages one through five, send them to me, and Iβll revise one through five and then write five through ten and send it to him, and heβll revise one through ten and then write to fifteenβweβll kind of do that until thereβs a script. But in this case, over the course of four or five days we sat down together in front of a television and wrote the whole thing, both looking at it at the same time. That was a fresh approach to our process. We outline and notecard quite meticulously, so once weβre in Final Draft, the movie can come together pretty quickly. But yea, most of the work was done in preparation of actually opening a script.
You mentioned that you loved magic when you were a kid; did you draw on anything else personal when you were writing βSleightβ?
JD: It is sort of this weird aggregate of my childhood. Bo is very science forward, and I grew up taking apart computers and building electronics and learning how to code and all of these sort of weird, unrelated hobbiesβmagic included. Beyond that, just even loosely, the story of Bo losing his motherβwhile my mother is very much alive and healthy, the year before we made the movie my mom was diagnosed with breast cancer. Sheβs doing great and continues to do great, but I think in even asking yourself that question for the first time, like, βWhat would happen and will things be alright?ββit was enough to explore that feeling a little bit.
Are you at liberty to tell me anything about βThe Flyβ?
JD: Weβre leaving in two weeks to go shoot βSweetheart,β this movie with Kiersey Clemons, which Iβm so obsessed with; but you know, as we continue to look for new territory and new stories to tellβthe fly is one that weβre really really excited about, and weβve been having some really fun conversations with Fox about how to get back into this world and get back into this franchise. Weβre still in negotiations on that, so know on wood that it becomes real. Weβre excited about that one.
Whatβs your dream movie to helm?
JD: With no doubt, βStar Wars.β I mean, I have a Boba Fett tattoo on my armβI like βStar Warsβ a little bit.
Thatβs actually the answer I was fishing for. Do you have any idea what direction youβd take something like that in?
JD: My dream βStar Warsβ movie would I think goβI mean, first, I love the character Boba Fett; I think you run the risk with that character of how do you make him a sort of likeable hero based on the work that he does. But that challenge is something I find very interesting. One thing that Iβll continue to want from the βStar Warsβ universe is getting into the subcultures of that world. With a character like Boba Fettβor pretty much any of the unsavory charactersβyou get access to slums and ghettos where people are poorβin funny ways, so many things that βSleightβ also touches on. You just get to see a very real-life quality, and you get to explore planets and worlds that the franchise hasnβt taken us to yet.
Do you have any upcoming projects?
JD: βSweetheartβ is the movie weβre doing with Blumhouse in may. Weβre shipping off to Fiji. Itβs kind of a horror survival film that plays with some of the genre elements we really like, and hopefully we can carve some new territory through it. But Blumhouse has been incredible in helping us with βSleight.β They acquired us out of Sundance and have been such incredible partners through that, so it really made sense to put our next project over there and keep working with them.
The ‘Sleight’ comic book, which offers an interesting and well-illustrated intoΒ the events immediately preceding the film, can be read online for free. (https://www.sleightcomic.com/app/)
Photo courtesy of Facebook.